Prof. Wagstaff wrote:Of course, other times it's not just preferred, it's necessary. This goes a long way towards explaining the failure of Star Trek: Voyager, for example, which should have employed long-term storytelling but instead chose to hit the "reset button" at the end of every episode.
Y'know, you're right. And I never would have considered it on my own. But Voyager never really did stick whole-heartedly with the "getting back home" storyline. There never was that sense of desperation and innovation that you know
would have been in the minds of the characters. It was "set cruise-control towards Earth", and then every time they'd meet someone or something new that posed a threat, then
they'd freak out about the immediacy of the need to get home.